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RANDOM DRAWING |
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DRAWING TIPS
- When you start on a new drawing and you want to draw from a reference photo, then you should spend a lot of time in selecting a good one. Not only should the photo be clear and large, but it needs to be detailed and interesting, it should also have excellent contrasts.
- Try not to touch an area of the paper with your hand, because it will receive graphite. You could i.e start with the upper left corner and work your way down and to the right. If you draw all over the paper at the same time, you will end up with smudging down details that once was clean.
- It’s very important to make smooth gradients when shading. In most cases, dark tones do not flow directly into lighter tones, there are a lot of tones in between.
- You can also turn the ref and drawing upside down and draw much of the piece like this. Why? Because some people see shapes much easier this way, and it could keep you from rushing through the drawing.
- Details and lighteffects make the piece come alive.
- Try not to blend over highlights if using a blendingstick. Keep them clean for best results. Sharp/cut the blendingstick to achieve more accuracy.
- After a drawing is framed, the glare from graphite will be less obvious behind glass.
- Paper - there are actually many types of paper. What separates them are mainly the thickness and the surface. Some are a bit rugged and others are smooth. This makes a big difference when you draw, is almost impossible to create clean lines when the surface is grainy, but that might be exactly what you’re trying to achieve, so my advice is to do some testing before you choose your paper.
- Rushing through an area can ruin the whole piece so never ever rush.Try to finish a small area at a time.
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